Guide library

Clear answers for the exact point where a game stops you.

Learn an original game's controls and scoring, open a quick password reference, or follow a complete chapter walkthrough.

MiniGames UK originals

Guides written alongside games we design and host ourselves. Mechanics, scoring and controls are checked directly against the current build.

Stack Tower

High score and timing tips

Protect the tower width, build a repeatable rhythm and adapt as the moving blocks speed up.

Read the Stack Tower guide
Line Parking

How to draw safer routes

Leave room around obstacles, use smoother corners and understand why a short route is not always the safest.

Read the Line Parking guide
Daily Perfect Shape

Scoring and shape-specific tips

Learn how distance, coverage and closure affect the daily accuracy score for six rotating shapes.

Read the daily challenge guide

Desktop Explorer guides

A connected guide cluster for the 2026 full release, reviewed against v1.0.41 patch notes and multiple current walkthrough references.

Start here

Full walkthrough and chapter order

Follow Halibut, Max, Admin and Guppy in the correct order, with focused links whenever a chapter needs exact inputs.

Open the walkthrough
Halibut chapter

Cave puzzles 0–10 walkthrough

Learn the action behind every Cave password, reveal hidden files, stack the altar stones and answer all four security questions.

Open the Cave guide
Halibut chapter

Temple walkthrough

Complete the Anubis, Thoth and Ra paths, collect all three gems and solve the final scarab podium.

Open the Temple guide
Quick reference

Passwords and puzzle answers

Look up Cave, Temple, NextRooms, Tower and Guppy answers without scrolling through a complete playthrough.

Open the password guide
100% completion

All 23 achievements and missables

Use a one-playthrough roadmap for story unlocks, desktop tasks, Mall achievements, collections and hidden choices.

Open the achievement guide
Chapter guide

Max and NextRooms walkthrough

Clear both Time Mazes, the first-floor stores, Art Store, Photo Lab, mannequin and corkboard without missing Mall tasks.

Open the Max walkthrough
Chapter guide

Admin recovery and Tower walkthrough

Use the correct recovery path, analysis prompts, room commands and seventh-floor sequence.

Open the Admin walkthrough
Final chapter

Guppy and ending walkthrough

Solve Memory Lane, revisit the three profiles, arrange the chessboard and complete the changed NextRooms ship puzzle.

Open the ending guide
Command reference

Terminal commands and aliases

Find desktop commands, CHRONO RESTORE syntax, Tower actions, targets, aliases and troubleshooting steps.

Open the Terminal guide

External games are covered only when a useful, independently written guide can stand on its own.

Sprunki

How to build a cleaner mix

Understand the interface, layer sounds with more space and avoid the mistakes that make early mixes feel crowded.

Read the Sprunki guide

Our publishing standard

Original-game guides are checked against our code. External-game guides use gameplay videos as research material, but the published page must stand on its own.

Test the actual interaction

For our own games, controls, scoring and mobile behaviour are verified directly in the current build.

Write for English-speaking players

Instructions use natural verbs, familiar game terminology and short answer-led paragraphs.

Add original value

We explain strategy, common mistakes, version changes and mechanics instead of padding pages with generic copy.